AI Insights · Timothy · October 2021
Top Down Games iOS Performance in Germany Q3 2021
Analyzing the performance of the top 5 top-down games on iOS in Germany for Q3 2021, with insights on downloads, revenue, and active users.
In Q3 2021, the top 5 top-down games on iOS in Germany showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Count Masters: Crowd Runner 3D From Freeplay LLC, this game saw a moderate weekly revenue, peaking at around $306 in the first week of August before stabilizing around $200 by the end of September. Weekly downloads showed a declining trend, starting at over 50K in late June and dropping to approximately 18.5K by the end of September. Active users also decreased from 114K in late June to about 41K by the end of the quarter.
Clash Royale Supercell's popular game experienced significant fluctuations in revenue, peaking at around $602K in early July and dipping to $172K by the end of September. Downloads had a steady decline from 33.8K in late June to around 21.8K in late September. Active users remained relatively stable, hovering around 825K to 925K throughout the quarter.
Pokémon UNITE Released by The Pokemon Company in late September, this game quickly garnered attention with a strong initial weekly revenue of approximately $58K, which slightly decreased to $41.8K in the following week. Downloads were impressive, starting at 248K in its launch week but dropping to 55K by the end of the month. Active users followed a similar trend, starting at 220K and decreasing to 200K.
Fidget Trading 3D- Toy Collect From MagicLab, this game showed a significant drop in weekly downloads, starting at 71.9K in early July and falling to just over 1.2K by the end of September. Active users also saw a decline from 69.8K to 6.5K over the same period. Revenue data was not available for this game.
Brawl Stars Another hit from Supercell, this game maintained a steady revenue flow, peaking at $260K in late August and fluctuating around $150K to $260K throughout the quarter. Downloads remained relatively stable, averaging around 12K to 16K weekly. Active users showed minor fluctuations, staying within the range of 320K to 350K.
These insights, sourced from Sensor Tower, highlight the diverse performance trends of top-down games on iOS in Germany for Q3 2021. For more detailed analytics and insights, visit Sensor Tower.